Vivid Walls vs Plash

These two get compared a lot and they do genuinely different things. One puts a web page on your desktop. The other runs Wallpaper Engine scenes.

The 30-second answer: If you want a web page on your desktop, a dashboard, a live clock, a photo feed, a shader toy, pick Plash. Plash is free, it is very good at that, and nothing here will change your mind. If you want animated wallpapers with particles, characters and audio reactivity, especially Wallpaper Engine scenes you already own on Steam, Plash cannot load those at all and Vivid Walls is built for exactly that.

What each one is, exactly

Plash

Plash makes any website your desktop wallpaper. You give it a URL, remote or local, and it renders that page full screen behind your icons. It can reload on an interval, hold several websites you switch between, accept custom CSS and JavaScript, lower its opacity, invert colors for a fake dark mode, and it has a browsing mode so you can actually click around on the page. It is scriptable and supports Shortcuts. It is free on the Mac App Store, from developer Sindre Sorhus, and its source is public on GitHub with over four thousand stars. Two things worth knowing before you install it: its own description states that audio is muted, and the version currently on the Mac App Store requires macOS 26.4 or later.

Vivid Walls

Vivid Walls is a native macOS app that reads and plays Wallpaper Engine scene files on Apple Silicon Macs running macOS 14 or later. It renders the real-time particle effects, visual effects and animated characters the scene author built, rather than a video recording of them. Scenes can react to whatever your Mac is playing, and wallpapers with music widgets show live Now Playing album art from Spotify, Apple Music or YouTube. Video, web, GIF and static image wallpapers work too, per display. Eight animated wallpapers are included and load the first time you open it. A free Windows companion transfers an existing Steam Wallpaper Engine library to the Mac over your local network with a four character code. Free to download, with a 3-day trial; $9.99 unlocks the full library, no subscription.

Side-by-side

FeatureVivid WallsPlash
PriceFree, $9.99 unlocks full libraryFree
Any website as wallpaperYes, web wallpapers are supportedYes, this is the whole app and it does it best
Interact with the page (click, scroll)NoYes, browsing mode
Custom CSS and JavaScript injectionNoYes
Scriptable, Shortcuts supportNoYes
Source code publicNoYes, on GitHub
Runs Wallpaper Engine scene filesYesNo, they are not web pages
Library transfer from a Windows PCYes, free companion over local networkNo
Audio reactive wallpapersYesNo, its description states audio is muted
Live Now Playing album artYesNo
4K video wallpapersYes, nativelyOnly by pointing it at a page that plays video
A different wallpaper on each displayYesNot yet, its description calls this planned
Wallpapers includedEight, on first launchNone, you supply the URL
macOS required14 or later26.4 or later for the current version
Mac hardwareApple Silicon (M1 or later)Apple Silicon and Intel
On batteryDrops to 15 FPS by defaultCan deactivate automatically

When Plash wins

When Vivid Walls wins

Common questions

Is Plash free?

Yes. It is listed on the Mac App Store at no cost and its source is public on GitHub. If price is the deciding factor and a web page is what you want on your desktop, Plash is the answer and this page is not going to argue with that.

Can Plash run Wallpaper Engine scenes?

No, and this is a format question rather than a missing feature. Plash renders a web page. Wallpaper Engine scenes are not web pages, they are scene files carrying their own materials, particle systems and shaders, so a browser engine has nothing to load. Vivid Walls reads that format directly.

Could I just point Plash at a video file?

You can, with an HTML page that plays it, and people do exactly that. Plash is a reasonable free route to a looping video wallpaper. What it will not get you is a Wallpaper Engine scene, audio reactivity, or a separate wallpaper per display.

Can I use both at once?

Yes. They are independent apps and do not conflict. Each manages its own desktop window, and whichever was applied last is the one you see. Plenty of reasonable setups use a free web dashboard on one machine and animated scenes on another.

Keep reading

Try Vivid Walls

Run your Wallpaper Engine library on Mac.

Download Free

One-time purchase. macOS 14.0+. Apple Silicon (M1 or later).